A downloadable game for Windows

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Play as a TRUNKMAN! Will you be able to navigate the critter-filled BEAK FOREST and find the meaning of life?



PROJECT TRUNK is an eccentric platform shooter where you dodge or block bullets! Super tight controls and hancrafted levels.

Features (because who doesn't love a big list?):

  • Loads of enemies - from the lowly MONOBROWBUG, to the speedy BEAKBALLOON, to the terrifying MOUTHSTACK!
  • Loads of bullets - but don't worry, because you have a...
  • Shield - aim your shield to block bullets and reflect enemies with no sense of personal space! If an obstatcle can't be dodged, block it!
  • Story - the story of the TRUNKMAN's mission will unfold through cutscenes and comics
  • 25 levels
  • Orange peels!

Thanks for checking out my game page, I really do appreciate it :) - kadable

~
Game by Kade Hennessy
Idea for Platform Species by Rhys Hennessy
Playtesting by Ashton Hennessy and Rhys Hennessy
Made in pygame

StatusReleased
PlatformsWindows
Release date Sep 09, 2022
Rating
Rated 4.6 out of 5 stars
(7 total ratings)
Authorkadable
GenrePlatformer, Shooter
Made withAseprite, pygame, Tiled
TagsBullet Hell, Cartoon, Cute, Indie, pygame, runandgun, Twin Stick Shooter, weird
Average sessionA few seconds
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller

Download

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Click download now to get access to the following files:

PROJECT TRUNK.zip 25 MB

Development log

Comments

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(+1)

good video game, I enjoy it

Thank you! :D

(+1)

This is really wonderful. I really like your art style. The hand-drawn, wonky, colorful characters are really refreshing to see from the usual pixel character. The beaktrees are quite well done. Very silly. 

Have you considered making it run in the browser with Pygbag or something?

Keep up the good work this was really fun to play!

(1 edit) (+1)

Thanks for the feedback Jakester, happy you enjoy the wonk!
Hmm never heard of Pybag before, that's awesome if I can make it play in the browser. I'll definitetly check that out!

(+1)

This is nice :)

Lovely work as always - there's always so much life, atmosphere, and creativity in your games and this was no exception! This was an interesting take on the bullet hell genre - the shield and force fields give you plenty of time to strategize, but there's still a lot of frantic dodging and damage boosting in later levels which is satisfying to pull off.

I liked the enemies too! It's cool you were able to create so many unique challenges by putting different enemies together and building environments that suit their strengths. I think sound effects and a couple of songs would go a long way (even if they're stock, no one will notice)! Great work, I enjoyed playing this.

(1 edit) (+1)

Thanks for the feedback Ghast, I’m really glad you enjoyed it! :) Happy the shield and force field mechanics worked out, it was hard to balance it so the player was still encouraged to move about. 

I think I really did underestimate the importance of sound (I play most games while listening to my own music like a monster!), you’re right that there is such a huge library of stock music that nobody would probably notice and it would really add a lot.

I really appreciate the detailed feedback mate, it’s very helpful! Hope you’re doing good.

(+1)

it's a good game it's just that i think the game needs some sounds and music

(1 edit)

Thanks for your feedback! I’m happy you liked the game. 

I’m really bad at sound design (especially music), definitely something I need to work on. I definitely agree that sound would add a lot to the game, and sound effects would be doable - music’s harder since I don’t want to add stock music, as it’s hard to find some that fits the tone. Hopefully I’ll be able to hire a composer for future games!

Old install might not work on other computers because it uses desktop shortcuts which it turns out are the devil. 
Try to download again if you were having issues!